Whitney Nachman
3D Designer | Blender | Maya
Hi, I’m Whitney, a 3D designer with four years of experience in crafting original characters, commercials, and a diverse array of projects. I’m passionate about both commercial and character design, and I excel in 3D modeling, digital sculpting, retopology, procedural and hand-painted texturing, as well as rigging and animation. I’m proficient in Blender and Maya, which I use to bring my creative visions to life.
- 3D Modeling
- Digital Sculpting
- Texturing
- Rigging
- Animation
- Video Editing